High Metropoly's: Ascent of Crystal Tower
A downloadable game
Description
Ascent of Crystal Tower is a solo dungeon crawl ttrpg played using the High Metropoly original system created by Imani of Margaret Catter Development. It combines trawling through procedurally generated floors of a seemingly never ending Crystal Tower structure and emergent narrative storytelling using branching paths for the player to explore through.
Everyone who enters the Tower comes in with a seemingly simple Ambition and it is up to the player to see their ambition made reality. Dreams and Aspirations are the name of the game, climb the tower to find yours.
Ascent of Crystal Tower is scheduled for playtesting in 2025 please look forward to it.
Category: Dungeon Crawler, Solitaire Adventure
Theme/Genre: Science Fantasy, Action/Adventure
How To Play
COMING SOON
Player Count: 1
Playtime: 25 to 45 minutes per session
Ages: 14+
Mechanics: GM-Less, Dice Rolling, Paper & Pen, Solo Role Playing, Storytelling, Campaign Games, Progression Trees, Critical Hits and Failures, Action Tables, Attribute/Stat Based, Class-Based (Job Based), Level Based Advancement (XP Earned), Personality Trait Based
Credits Written & Designed by: Imani of Margaret Catter Development
Updated | 5 days ago |
Status | In development |
Category | Physical game |
Author | Margaret Catter Development |
Tags | bimpoc, campaign-game, Dungeon Crawler, LGBTQIA, pen--paper, poc-made, Tabletop role-playing game |
Average session | A few hours |
Development log
- Development Diary #2 - An Early Update9 days ago
- Development Diary #1 - Minimum Viable Game30 days ago