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High Metropoly's: Ascent of Crystal Tower

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Devlog

  • Development Diary #2 - An Early Update
    May 22, 2025 by Margaret Catter Development#dev diary, #minimum viable game
    Since the last Dev Diary I have done a whole host of things. Most if not all of which are laid out below. While the month isn’t over just yet this was getting in my opinion sort of long and unwieldy... Continue reading
  • Development Diary #1 - Minimum Viable Game
    May 01, 2025 by Margaret Catter Development#dev diary, #minimum viable game
    In an attempt to fight the scope creep that has overtaken High Metropoly I have decided to take a step back and try to parse out what exactly the Minimum Viable Content I need in order to play the adv... Continue reading
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Updated 6 days ago